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OpenAI ARTICLE ARTIKEL 17 June 2018 17 juni 2018

Learning policy representations in multiagent systems Learning policy representations in multiagent systems

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AI maker AI-maker OpenAI Type Type Article Artikel Published Gepubliceerd 17 June 2018 17 juni 2018 Updates Updates Videos Video's View original article Bekijk origineel artikel
Why it matters Waarom dit telt

Quick editorial signal Snelle redactionele duiding

1 min
Impact Impact

A product update that may change what people can do with AI this week. Een productupdate die kan veranderen wat mensen deze week met AI kunnen doen.

Audience Voor wie Creators Creators
Level Niveau Medium Gemiddeld
  • Track this as a OpenAI update, not just a standalone headline. Bekijk dit als OpenAI-update, niet alleen als losse headline.
  • Relevant for creators comparing tools for images, audio, video, or publishing. Relevant voor creators die tools vergelijken voor beeld, audio, video of publicatie.
  • Likely worth revisiting after people have used the release in practice. Waarschijnlijk de moeite waard om opnieuw te bekijken zodra mensen het in praktijk gebruiken.
model video creative safety

Abstract

Modeling agent behavior is central to understanding the emergence of complex phenomena in multiagent systems. Prior work in agent modeling has largely been task-specific and driven by hand-engineering domain-specific prior knowledge. We propose a general learning framework for modeling agent behavior in any multiagent system using only a handful of interaction data. Our framework casts agent modeling as a representation learning problem. Consequently, we construct a novel objective inspired by imitation learning and agent identification and design an algorithm for unsupervised learning of representations of agent policies. We demonstrate empirically the utility of the proposed framework in (i) a challenging high-dimensional competitive environment for continuous control and (ii) a cooperative environment for communication, on supervised predictive tasks, unsupervised clustering, and policy optimization using deep reinforcement learning.

Modeling agent behavior is central to understanding the emergence of complex phenomena in multiagent systems. Prior work in agent modeling has largely been task-specific and driven by hand-engineering domain-specific prior knowledge. We propose a general learning framework for modeling agent behavior in any multiagent system using only a handful of interaction data. Our framework casts agent modeling as a representation learning problem. Consequently, we construct a novel objective inspired by imitation learning and agent identification and design an algorithm for unsupervised learning of representations of agent policies. We demonstrate empirically the utility of the proposed framework in (i) a challenging high-dimensional competitive environment for continuous control and (ii) a cooperative environment for communication, on supervised predictive tasks, unsupervised clustering, and policy optimization using deep reinforcement learning.

* Learning Paradigms

Authors

Aditya Grover, Maruan Al-Shedivat, Jayesh K. Gupta, Yura Burda, Harri Edwards

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